Blender : Fabric Pattern from 3D
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Gustavo Uliarte
Geometry Nodes. Makes equal UV-Mesh Edges to Mesh Edges , at the end it achieves it aprox. Depend on cuts you make in the pattern parts. If you see something to improve , let me know in comments. Excuse for untidy .Two nodes 7 edges to make tests ( I took help from "index Viewer Fields"). link to .blend : https://bit.ly/3rGQt7H
Size
17.8 MB
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